Quest Module
Project Medieval » Devlog
Created a quest module.
This allows me to create quests quickly, by adding a Quest-prefab to the scene, specify how many objectives there are, copy the link created to specify where in the code the game must run to complete.
I'm also allowing users who complete a quest to provide more exclusive feedback, which i will take into consideration.
If the same person completes new quests as they come out, and they identify themselves, then i will create a bonus thing for them ingame.
Files
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Jan 27, 2023
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Project Medieval
Bachelor
Status | In development |
Author | Weelie |
Genre | Adventure, Role Playing, Survival |
Tags | Open World, Sandbox |
More posts
- BugfixesFeb 20, 2023
- Minigame, lighting/shadow and prep for rework of movementFeb 20, 2023
- Networking + Sync customization (very buggy, i think?)Feb 09, 2023
- Coldfix head coveringsFeb 09, 2023
- Full customization 0.1Feb 09, 2023
- Major refactor + updated uiFeb 06, 2023
- Mutliplayer workingJan 31, 2023
- Moooltiplayer?Jan 28, 2023
- Multiplayer??Jan 28, 2023
- Multiplayer?Jan 28, 2023
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