Networking + Sync customization (very buggy, i think?)
Project Medieval » Devlog
Finished networking and syncing customization options.
Networking is wild, but it's working.
Had to change to downloadable, as the networking wont work in the browser
This should work for anyone, to play the game, click Host or Client.
Host = You will start your own game
Client = You will join another game
Lobbies etc will be set up later on, but for now, this works
Files
Project Medieval.zip 56 MB
Feb 05, 2023
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Project Medieval
Bachelor
Status | In development |
Author | Weelie |
Genre | Adventure, Role Playing, Survival |
Tags | Open World, Sandbox |
More posts
- BugfixesFeb 20, 2023
- Minigame, lighting/shadow and prep for rework of movementFeb 20, 2023
- Coldfix head coveringsFeb 09, 2023
- Full customization 0.1Feb 09, 2023
- Major refactor + updated uiFeb 06, 2023
- Mutliplayer workingJan 31, 2023
- Moooltiplayer?Jan 28, 2023
- Multiplayer??Jan 28, 2023
- Multiplayer?Jan 28, 2023
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